AI Insights · Timothy · January 2025
Top 5 Three Kingdoms Games Performance in Oceania Q4 2024
Explore the performance trends of the top Three Kingdoms games in Oceania during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top Three Kingdoms games experienced varied performance trends across Oceania. Here's a closer look at each app's performance metrics.
三國雲夢錄-神魔三國志聯動 from Sky Entertainment Network Limited saw a fluctuating weekly revenue, peaking at around $14.9K at the beginning of October and closing the year with approximately $9.6K. Downloads remained relatively low, starting at 186 and tapering off to 57 by the end of December. Active users showed slight fluctuations, starting at 773 and ending at 740.
Dynasty Legends 2 by Taihe Interactive had a mixed quarter, with revenue starting at $7.3K, dipping to a low of $2K in mid-November, and recovering to $2.8K by the end of December. Downloads increased towards the end of the quarter, from 27 to 149. Active users saw a slight increase, ending the quarter at 811.
New RTK, published by Qookka Games, experienced an increase in revenue during November, peaking at $10.8K, before settling at $4.4K by December’s end. With minimal downloads and a small number of active users, the app's presence remained limited.
極速三國:一秒開戰 from U-LIKE ENTERTAINMENT LIMITED had a steady revenue at the start, around $3.1K, but saw a decline towards the end of the year, closing at $912.
X-Samkok from Watt Games began with a high revenue of $17.5K, which gradually decreased to $3.6K by the end of December. Downloads followed a downward trend, starting at 698 and dropping to 217. Active users also declined over the quarter, from 2.6K to 1.8K.
These insights are based on data from Sensor Tower, where further detailed analysis can be accessed for more comprehensive market trends and app performance metrics.